![empire at war difficulty empire at war difficulty](https://i.ytimg.com/vi/EVX6R6vXaqc/mqdefault.jpg)
Skirmish mode is the familiar, classic RTS mode. The campaign is very similar to Galactic Conquest, although the Galactic Map is gradually opened for play as the player completes scripted events and completes missions. Campaign missions build up to the plot of Star Wars Episode IV: A New Hope and eventually, the Battle of Yavin. The storyline campaign follows a semi-open linear path, where the given side must complete sequential mission objectives (such as stealing X-wing prototypes). In land battles, a player can field more units at a time if he captures Reinforcement Points. In each battle, each side may only have a certain number of units on the field at a time the rest are retained as Reinforcements, which can be called in any time to designated areas when allowed. The defender may also use any buildings (land) or his space station (space) if he has constructed them. Factions must battle across both space and land maps. The player(s) can use only the equipment they brought to the battle (be it an X-wing squadron or an AT-AT). When enemy forces meet (either fleets in space or ground forces landing an enemy planet) a battle ensues. Each planet confers different advantages to its owner, even though some bonuses are specific to each faction (for example, controlling Kuat reduces the price of Imperial Star Destroyers by 25 percent).
![empire at war difficulty empire at war difficulty](https://media.moddb.com/images/mods/1/13/12466/AllianceShot2049.jpg)
Money is used to research technology, build defenses and vehicles, and train troops. The player receives funds from planets they control and from mining facilities. Grand strategy, production, and resource management are facilitated through a three-dimensional galactic map. Each faction has at least one of three broad objectives for Galactic Conquest, which vary depending on which scenario is being played: kill the enemy leader ( Mon Mothma or Emperor Palpatine), protect or destroy the Death Star, or completely remove the other faction from the campaign map. A weaker, neutral faction of Pirates exists, but makes no attempt to battle the Rebels or Empire unless attacked. Galactic Conquest is the sandbox campaign, in which the player controls either the Rebel Alliance or The Empire. Land battles are fought with infantry and ground vehicle units, while space battles are fought with starfighter squadrons and large spacecraft. Battles can take place on a planet (land battle) or above the planet (space battle). There are three game modes: storyline-based Campaign, Galactic Conquest and Skirmish. Ī screenshot of an active galactic conquest battle (playing as the Empire)
#Empire at war difficulty Pc#
This also affected multiplayer for the Star Wars Battlefront series as well as many other games on PC and consoles. As of May 31, 2014, online functionality, including network multiplayer and wireless chat is no longer available due to Glu Mobile purchasing Gamespy and shutting down all game servers. In October 2006, an expansion titled Star Wars: Empire at War: Forces of Corruption was released. Set between Episode III and Episode IV, it focuses on the fledgling struggle between the Empire and the Rebels. Using that basic strategy, I won the game, and controlled most of the planets available to take.Star Wars: Empire at War is a 2006 real-time strategy video game developed by Petroglyph Games and published by LucasArts. I sent the big fleet in, blasted out the ships, sent the ground fleet in, blasted out ground forces (auto-resolve for non-campaign planets is nice, btw), and took things place by place, never leaving till I'd built enough of a defense fleet and station to deter attacks, and some ground defenses. I built up a couple planets initially, then made a 'battle' fleet, for my campaign. I'm always busy capturing planets around there first, I never go in without a lot of support, and several divisions of 24Bs.
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It is the coolest thing I have seen in ground combat thus far. You will get enough wookies to make the mission easy. Send Threepio and R2 to the surface of the planet.